Warhammer 40K: Inquisitor – Martyr now has single-player campaign
The biggest content update for Warhemmer 40K: Inquisitor – Martyr is now available and the good news is that it adds single-player campaign to the game. With the update, we can now enjoy the first chapter of the single-player campaign.
Along with the single-player campaign, there came a new terrain setting, a playable class, gameplay optimization features, fixes and improvements.
Here are the full notes of the January Update:
New Features and Changes
- Revamped Leveling
- New map setting: Voidship
- Implemented the first chapter of the campaign that also serves as the tutorial
- New map clutter added: Blood Splatter, Decals, Corpses
- Added Chatboxes above NPC heads
- Intro video added
Audio
- Main menu theme added alongside numerous other soundtracks
- Tons of new sound effects added
Misc
- Halved vendor buy prices when selling items
- Refined AI & Patrol scripts
- Mission select screen revamped – This change is temporary though, we will make mission starting faster in the future.
- General chat has been regionalized
- Cabal missions received a rebalance
- Ally Guardsmen received a 100% HP boost and a +45 Defense bonus, while their damage was nerfed by 20%
Bug Fixes (Under Construction)
- Fixed numerous issues causing item loss
- Fixed an issue where players got thrown back to the bridge after successful missions
- Fixed an issue where the spawn cutscene at the beginning of the missions got stuck
- Attribute bar now fills up properly
- Skill Trees now unlock properly
- You can no longer sell items while the shop is reloading its inventory
- Fixed a bug with the Hourglass Tarot card
- Fixed a Fate exploit involving reselling blueprints
- The small windows for missions are now displayed while in the Hub properly
- Fixed issues with dual wielding 2 overheat-capable weapons
- Added new rebel videos
- Influence rewards are now given properly to players
- In the stash, the tooltips can no longer freeze the game
- Inoculator cooldown values now update properly
- Fixed missing strings on the Glory window
Fixed the Toughness III bonus
Chat Fixes:
- Fixed a bug where minimizing and restoring chat broke the whole window
- Chat history no longer gets deleted
- Chat is now updating while minimized
- Right-click functionality no longer goes away
- Chat no longer instantly appears on the character screen
Cabal Fixes:
- Fixed a bug where Cabal Assassinations could not be completed
- Blessed Alloys can now be contributed properly
- Electro Fragments can now be contributed properly
- Cabal now updates members faster and smoother
- Freshly joined cabal members can no longer disband and modify the cabal
- Portrait frames will now only have the “Invite to Cabal” feature if the target
- is indeed not a member of a cabal
- Controller no longer gets chat window stuck
Controller
- Lots of polishing done on the panel handling
- Fixed force feedback issues
- Redesigned Inventory/Comparision usage
Stay tuned!