Outlast 2, the highly anticipated nigtmare fuel from Red Barrels, delayed to Q1 2017. The reason behind the push back is to polish the game and greet our expectations.
Here is the statement made by the team:
We had to make a difficult decision recently. After weighing our options we’ve decided to postpone Outlast 2’s release until Q1 of 2017.
We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve.
This is not the type of news we ever want to deliver, but we are so fully committed to the world we’ve built and to our awesome community that we could not, in good conscience, release a game who’s limits haven’t been tested to the extreme.
Thank you for understanding. We promise Outlast 2 will scare the crap out of you.
Well, you’d better scare the crap out of us, Red Barrels. I can’t expect less since Outlast did a remarkable job.