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World of Warcraft’s iconic places remade in Unreal Engine 4 looks stunning, and this is made by a single developer as well.

daniel L is the name behind this project, using elements from Unreal Engine’s store to create an evolution for visuals of the well-known visuals of World of Warcraft. Unfortunately, we don’t have a demo executable as of now, but we still get to take a look at its preview video.

The video received quite a lot of positive feedback from fans, as they want to see more places getting a rework. You can also see the difference with RTX being on/off in various parts. Not gonna lie, this is what I call art. I hope to see more work like this in the future!

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