After the beginning of the partnership between Microsoft and Bethesda, Todd Howard made some statements on Fallout 76’s launch in a live stream, he was honest with his comments.
“When the game launched, the litany of issues we had, and we let a lot of people down, and, well, there was very little we didn’t screw up honestly,” Howard commented on the game’s 2018 release state. Mentioning the issues within multiplayer RPG.
At launch, Fallout 76 had a lot missing. Not only missing content but also bugs and issues were a big problem. It didn’t feel like Bethesda’s other Fallout games and, the service-game concept didn’t seem to work for the Fallout franchise.
Howard is hopeful about the future of the franchise, Microsoft’s influence on future games being one of the reasons. He also previously mentioned that he regrets not having an open beta for Fallout 76, and claimed that things would be in a better state if the game came to Xbox Game Pass at release.
Bethesda has been honest when talking about Fallout 76 overall, so this is not something new, but a welcoming one.