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Far Cry 5 patch 1.06 is now available

Far Cry 5 is the eleventh installment and the fifth main title in the Far Cry series. Again, it is twisted as hell and raised the bar far too high for most of us.

A preacher named Joseph Seed believes that he has been chosen to protect the people of Hope County from an “inevitable collapse” and establishes Eden’s Gate. Yet, Eden’s Gate is a militaristic doomsday cult and Seed is a crazy bastard. As sheriff’s deputy, we are to shake Seed out of this madness.

Now, Ubisoft has released a new patch for Far Cry 5. This patch improves and fixes a lot, here are the full patch notes:

1. New Additions

  • New Avatar Items added in the Character Customization
    • Special Outfits: Jess, Joseph Seed, Faith, Sheriff Whitehorse, Amita, Pagan Min
    • Masks: Clown, Panda, Baseball, Basketball, Beach Ball, Soccer Ball, Volleyball, Tennis Ball, 8 Ball, Golf Ball, Orange
  • New assets added in the Arcade Editor
    • Hours of Darkness static assets added

2. Improved Accessibility

  • Fixed an issue with Arabic font where some letters were difficult to read
  • Added a display in the Shop menu to show how much money you can get for selling loot

3. Stability & Performance

  • Fixed multiple low occurrence crashes
  • Fixed some minor performance issues while driving in certain locations of the world
  • Fixed an issue where the game could become stuck on the transition screen when opening the map after completing an objective

4. Missions

  • Fixed multiple low occurrence walkthrough breaks
  • Various improvements to mission objectives and warning messages
  • Various fixes to certain Prepper Stashes
  • Fixed an issue where the player would be unable to complete the mission “Widowmaker” under certain circumstances
  • Fixed an issue where Silos destroyed before starting the mission “Light’em Up” would sometimes not be counted toward completion
  • Fixed an issue where the rescue helicopter could leave without the player in the mission “The Cleansing”
  • Fixed an issue where the quest would not fail if the player throws the defector’s body into the water in the mission “Jumping Ship”
  • Fixed an issue where the player could become stuck if he’s hit by the plane while liberating Fall’s End
  • Fixed an issue during the mission “Paradise Lost” where the objective marker would appear very far away in certain circumstances
  • Fixed an issue where Willis would not always enter his car during the mission “Patriot Acts”
  • Fixed an issue where a “Warning! Leaving mission zone” message would appear incorrectly during the mission “Turn the Tables”
  • Fixed an issue where the player could not collect the rewards during the Prepper Stash “Holdouts” if the bunker lock is destroyed before collecting the key card
  • Fixed an issue where the Prepper Stash “Swingers” would not complete if you were not using a grapple to reach the stash

5. Audio

  • Adjustments to news updates on car radios
  • Fixed an issue where the radio in the Wolf’s Den was playing on loop
  • Fixed an issue where GFH would interrupt themselves when riding in a helicopter
  • Fixed an issue where some sounds would be muffled or muted when accessing the Arcade during the liberation splash screens
  • Fixed an issue where some NPC dialogue seemed out of context
  • Fixed an issue where the music never stops for the client after completing the mission “Get Free”

6. Companion, Enemy & Animal AI

  • Fixed some issues with NPC’s and Companions playing incorrect dialogue
  • Fixed an issue with NPC’s dialogue overlapping while riding in a helicopter
  • Fixed some issues with GFH icon priority
  • Fixed an issue where GFH could be damaged during certain liberation cinematics
  • Fixed an issue where two FFH would run into each other when adding a recently recruited FFH to your roster
  • Fixed an issue where sometimes the skunk would play an improper hit reaction animation
  • Fixed an issue where some animations for Goats, Elk, Cattle and Sheep would play abruptly

7. Gameplay & UI

  • Fixes and updates to weapon balance & statistics
  • Fixed an issue where land vehicles would stop if they pass through shallow water
  • Fixed an issue where the player could spawn a locked vehicle in certain circumstances
  • Fixed an issue where the player could be thrown into the air when picking up a dead body from the water
  • Fixed an issue with an incorrect spawn point loading when using fast travel. Fixed an issue where interaction buttons would sometimes flicker when the interaction prompts were deactivated
  • Fixed an issue where certain icons weren’t changing to the correct color when activating color-blind mode
  • Fixed an issue where certain inventory items would keep flashing whenever the inventory was accessed
  • Fixed an issue where proximity explosives could explode early in certain circumstances
  • Fixed an issue with the animation when switching between turret and driving position in certain boats
  • Fixed an issue where the critical health FX can persist through cinematics when triggering a cinematic at critical health
  • Fixed an issue where a shovel could not be picked up if it is used to impale an NPC to a wall
  • Fixed an issue where not all text was changed when changing subtitles
  • Updated the image for the Cage Tutorial
  • Fixed an issue where the extended magazine icon wasn’t appearing the weapon wheel for the 45/70 rifle

8. Coop

  • Fixed an issue where client model would become stuck in ragdoll when interrupting a friendly NPC who was reviving the client
  • Fixed an issue in the mission “Casualties of War” where the doors in the bunker might not be replicated for a client who joins the game after the mission has started
  • Fixed an issue where the client could sometimes become invisible after liberating an outpost while in a vehicle mounted gun
  • Fixed an issue where the client could sometimes not open the map after completing the mission “Prairie Oyster Harvest”
  • Fixed an issue where the player would become stuck in a revive transition when a Coop partner and GFH revived them at the same time
  • Fixed an issue where the client could become stuck in spectator cam in certain situations
  • Fixed an issue where the bunker hatch could remain closed for the client when joining a game during the mission “Patriot Acts”
  • Fixed an issue where controller rumble did not always work for a host when falling

9. Arcade/PVP

  • Arcade menu flows have been reworked
  • Public and Private Lobbies have been reworked
  • Added text for page tabbing in the Map Browser
  • Player will now return to the Arcade Menu rather than the Main Menu if they are idle for too long
  • The option for voice chat has been added in Deathmatch
  • Fixes and updates to weapon balance & statistics
  • Fixed a rare crash when several host migrations would occur back to back
  • Fixed a replication issue for clients using ladders after a host migration
  • Fixed several issues where vehicles parts would be detaching on the client’s side
  • Fixed an issue where you would spawn with the incorrect load out
  • Fixed the visual effects for exploding ammo crates
  • Fixed an issue where you were unable to equip any weapons upon respawn if a host migration occurred at the same time
  • Fixed an issue where the host would re-spawn with the last weapon he was using
  • Fixed an issue where the download of the map would time-out
  • Fixed an issue where player names would be missing after being killed once
  • Fixed an issue where you would have been muted automatically when joining a lobby
  • Fixed an issue where party member(s) could not be un-muted
  • Fixed an issue where the team standing would be cut-off in several languages
  • Extended the ‘pick a map’ and ‘voting’ timers
  • Repositioned the health/armor info on opponents for when you went pass a given distance
  • Fixed an issue where map snapshots would fully load before the voting timer ended
  • Fixed an issue where the map you selected was not taken into account
  • Switched the ‘map rating’ button positions
  • Fixed an issue where helicopters and planes sounds would be stuck in a shooting loop once the driver was killed

10. Arcade/Editor

11. Outfits

  • Fixed an issue where special outfits with quivers would interfere with the player’s field of view in certain situations

PC

  • New mouse+keyboard controls scheme for planes, available in options menu
  • Fixed issue with game freeze on using Alt-Tab while skipping cinematics
  • Fixed issue when game does not display 100% Story Progress for some players who finished campaign
  • Fixed an issue that caused difficulties with map selection by mouse in Arcade
  • Fixed issue with blocking input if joining Arcade during liberation cinematic of an outpost
  • Fixed various minor issues on multi-GPU configurations
  • Fixed various localization issues
  • Fixed minor rendering issues
  • Fixed various UI issues

The update is available to download now. Stay tuned!

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