Microsoft CEO Satya Nadella has backed the ongoing streamlining of Xbox under gaming chief Asha Sharma, while reiterating that the company expects the business to return to growth in fiscal 2027.
Speaking with Alex Heath on the Sources podcast, Nadella said he feels confident about Microsoft’s gaming studios and intellectual property portfolio. He described the streamlining Sharma and her team are carrying out as “great to see,” then framed the larger challenge as finding a sustainable business model that can bring games to more people.
The wording is important. Nadella praised the streamlining process; he did not explicitly say that the job losses themselves were “great.” Even so, the comment arrives after months of substantial cuts and studio changes across Xbox, giving it a sharper edge than an ordinary endorsement of operational efficiency.
Microsoft still wants Xbox to be both a publisher and a platform
Nadella said Microsoft’s goal is to make Xbox both a strong publisher and a platform provider across PC and Xbox consoles. That point matters because the company’s recent expansion onto rival platforms has prompted recurring questions about whether it intends to move away from its own hardware and services.
His answer instead presented publishing and platform ownership as two parts of the same strategy. Microsoft has a large catalog of established franchises and studios, but Nadella acknowledged that the company still has to make the economics work over the long term. He also said Sharma’s team is executing a plan to restore growth while producing strong games.
The interview does not reveal a new product roadmap, announce another restructuring round, or set out specific financial targets. It is primarily a public vote of confidence in Sharma’s reset and in the value of Microsoft’s gaming portfolio.
Xbox’s reset has included thousands of planned role reductions
The comments follow the most significant restructuring in Xbox history. In a July 6 message to employees, Sharma said Xbox planned to reduce its workforce by approximately 3,200 roles throughout fiscal 2027, including about 1,600 immediate eliminations. Four studios were also set to move under new management.
Sharma’s official Xbox Wire memo said the business was operating with substantially lower margins than comparable platform and publishing companies. It outlined a flatter management structure, reduced vendor spending, a more focused content portfolio, and a new operating model spanning content, hardware, platforms, and services.
Microsoft separately said its July company-wide changes would eliminate roughly 4,800 roles, with most of the impact falling across its commercial and Xbox organizations. The company said the Xbox reorganization was intended to position the business for long-term success.
The reset has continued since then. Earlier this week, Xbox confirmed another 268 role reductions alongside a wider studio reorganization, including a new Activision team taking responsibility for the next Halo game.
Growth in fiscal 2027 remains the stated target
Nadella’s latest remarks are consistent with Microsoft’s previous public guidance. During the company’s fiscal 2026 fourth-quarter earnings call, he said Microsoft was making changes across Xbox’s content portfolio, platform, and operations to reset the business for long-term growth. He also pointed to the company’s intellectual property and global studio network as core strengths.
The practical test will be whether a leaner organization can improve Xbox’s financial performance without weakening its ability to deliver games consistently. Nadella’s confidence in the portfolio is clear, but the interview leaves open how Microsoft will balance cost control, development capacity, its console platform, PC publishing, and releases on competing hardware.
Do you think Microsoft’s restructuring can put Xbox back on a sustainable growth path?




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