Genshin Impact has been one of the best and biggest surprises of 2020. This is an outstanding free-to-play gacha game that is like a big-budget JRPG but with some disappointments. The most important of these is the Resin system, which for many players effectively determines how often players can receive rewards for certain events, such as killing special bosses or completing dungeons. Each time you defeat one of these fights, you need to spend some Resin to access the loot, and it regenerates slowly. However, speaking during an interview with PC Gamer, Genshin Impact developer MiHoYo says more changes are coming.

“We are aware of player feedback regarding the resin system and the team is already working on some solutions,” said a spokesperson for MiHoYo. MiHoYo did not elaborate on what their plans were or when they could be implemented, but it’s good to know that more adjustments have been made.

More recently, MiHoYo announced that the 1.1 update, due to be released on November 11, will increase the total amount of Resin they can store at a time, reducing the amount you need to spend each week to complete one of the weekly missions. But this change doesn’t really address the underlying issue where Resin is rebuilding very slowly and is spent too fast, and since Genshin Impact is still so new, there aren’t enough events that require Resin in the final game. It all feels a little too limiting.

MiHoYo has stated that so far the feedback is largely in line with what they expected before the full release. “We’ve done a lot of detailed preparation from the early stages of Genshin Impact to ensure that the game is solidly accepted by more players. To collect feedback from players on various platforms, we conducted a total of three closed beta stages prior to the official launch, and our team, based on the feedback we received, continuously improved. “

In terms of specific feedback beyond resin, MiHoYo says it wants to further improve the currently heavily constrained cooperative. It’s easy to jump into a game with other players but beyond resin-related activities there is a long list of things co-op guests can’t do when visiting another world.

MiHoYo was asked why the system was implemented this way and stated that it was “to maintain the integrity of the immersive single-player experience” or, more specifically, to prevent someone from entering your game and taking all your valuable loot.

The good news is that MiHoYo wants to add more cooperative stuff. An in-game event recently required players to work as a team to take on a custom timed challenge. MiHoYo said it will continue to play an important role in future updates of Genshin Impact, and players can look forward to more new content as the updates are released, starting with the Unrelated Stars event scheduled for update 1.1.

Genshin Impact’s mobile gacha origins aren’t really bothered by stellar games, but it’s also frustrating that there are several ways to spend money in the game other than gambling on loot boxes with ridiculous drop rates. MiHoYo said, “We currently have no plans to implement other forms of micro transformations. In addition to obtaining characters and weapons through the Wish system, players can obtain certain characters and weapons for free by completing in-game challenges. For example, Xiangling currently completes the corresponding floor in Spiral Abyss. Another character, Version 1.1, can be obtained by completing the required missions in the new Unreconciled Stars event. “

Still, it’s exciting that Genshin Impact will receive a major update very soon. Update 1.1 will begin on November 11 and includes four new characters, a result for the first story episode, and a reputation system with unique rewards. Five weeks from now, update 1.2 will kick-off, opening an entirely new region to explore the Dragon Mountains, and a third major update will arrive in February.

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