Assassin’s Creed: Origins patchPatch Sizes: Xbox One:b PS4: 4.1GbUplay 3.7Gb Steam:0.9GbThe Curse of the PharaohsQuest
- Fixed a black screen issue that could occur after loading the game during the “Rites of Anubis” quest
- Fixed an issue during “Crocodile Tears” quest that would display a wrong suggested level for one of the quest objectives
- Fixed an issue preventing snakes to spawn with during the quest “Soured Libations”
- Fixed an issue where the textures could sometimes disappear under certain circumstances in the “Idol Hands” quest
- Fixed an issue during the “No Honor Amongst Thebes” quest that could cause the playable character to be stuck in freefall animation
- Fixed an issue where the blacksmith in the “Burnt Offerings” quest would not unmount the horse after the playable character rescues him
- Fixed an issue where the waypoint for “The Theban Triad” quest would be missing when the quest is being tracked
- Fixed an issue during the “Blood in the Water” quest where predator animals would disappear when the playable character is getting desynchronized
- Fixed an issue where the NPC would not follow the playable character when the Swenett outpost is being completed before the “National treasure” quest
- Fixed an issue that causes the wisps to be duplicated in a cutscene during the “The King of Kings” quest
- Fixed an issue that could prevent the “A Necessary Evil” quest from being completed when reloading the objective immediately upon collecting the quest item
- Fixed an issue where Bayek could become invincible during the Aaru afterlife boss fight when certain requirements are being met
- Fixed an issue during the “Protect Tahemet” objective that could result in various issues during the cutscene
- Fixed an issue where the playable character could get stuck when trying to unmount in the cave during the “Love or Duty” quest
- Fixed an issue that could prevent players from interacting with a clue during the “Master of the Secret Things” quest
- Fixed an issue with the response time of Djehuty’s NPC guard during the “Find and Rescue Djehuty” objective
- Fixed various animation issues of NPCs and Bayek during various side quest dialogues
- Fixed an issue during the investigation objective of “The Lady of Grace” quest that could prevent players from interacting with the NPC when using firebombs close-by
- Fixed an issue where an objective icon during the “A Pharaoh’s Hemset” quest could be missing
- Fixed an issue where objectives could sometimes disappear from the game after completing “The King of Kings” or “The Curse of the Pharaohs” quests
Activities
- Fixed an issue preventing the player to complete the Yebu location when completing the quest “Unfair Trade”
Gameplay
- Unlock the “Servant of Amun” outfit retroactively to players that completed the “Shield or Blade” quest prior to the fix
- Improved transitions from Afterlife regions to Thebes
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Improved the behavior of enemy NPCs
- Improved the behavior of Scorpions in the Afterlife regions
- Fixed an issue with the Pharaoh’s Shadows when attempting to eliminate them with the overpower ability of a regular sword weapon
- Fixed an issue with the Tahemet NPC where she would follow her schedule after rescuing her
- Fixed an issue during the final boss fight that could cause the enemy NPC to be unable to move
- Fixed an issue with the “Morning Sun” bow that would not be upgraded properly to Level 45 when using the save game boosting option
- Fixed an issue with the voice output of the Brute enemies when they are being set on fire
- Fixed an issue where the portal to the Afterlife might not work as intended under certain circumstances
- Fixed an issue where the playable character could get desynchronized while Tutankhamun’s shadow is engaged in battle with another enemy NPC
- Fixed an issue with the Scorpions in Serqet’s chamber that could prevent them from reaching the playable character
User Interface
- Fixed an image displacement issue when transitioning between Afterlife and Thebes
- Fixed various text formatting inconsistencies in dialogues
- Fixed an issue where the “Curse of the Pharaohs” progression could remain stuck at 97% in the Atlas view
- Updated the video showcasing the dash boost ability
World
- Fixed a visual issue with the Abyssal Steed when leaving a Pharaoh’s Shadow fight area
- Fixed an issue that could cause vultures in the monument afterlife region to fly in one place
- Fixed an issue with missing flags at the temple in Luxor
- Fixed an issue that could cause the afterlife regions to be visible in the Thebes region under certain circumstances
- Adjusted the position of a lootable source in the Apep Khat location
The Hidden Ones
- Fixed various NPC spawning issues
Discovery Tour
- Reduced the repetitiveness of the ambiance dialogues
- Disabled Senu’s top attack ability in the Discovery Tour
- Fixed an issue with the NPC animation when the Natron Tour is started with a child character
- Fixed an issue that caused from statues during the Siege of Alexandria Tour to appear with a low-quality texture
- Fixed an issue with the display of photos taken in the main game that would appear in the Discovery Tour map
- Fixed Fast Travel being aborted if the player moved the camera focus away from the activation point
- Corrected various typos in the French localization
- Corrected some typos in the Discovery Tour timeline
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[PC] Corrected some formatting issues in the menu when Russian localization is being used
Main Game
Quest
- Fixed an issue where players could remain stuck if they interact with Reda during the “Reach the vault” objective
- Fixed an issue that could cause the Lanista to traverse Cyrene and not remain at the arena after completing the “Pax Romana” quest
- Fixed an issue during the “Predator to Prey” quest that could cause the enemy NPC to appear in ragdoll state
- Fixed an issue with Nikias NPC during “Wild Ride” quest that could sometimes result in the NPC getting stuck
- Fixed an issue with the objective for the “A Dream of Ashes” quest which happened to display two quest objectives instead of only one
Gameplay
- Fixed an issue that would allow enemy NPCs to spawn indefinitely
- Fixed an issue where the playable character could sometimes get dragged into the overpower attack of a captain when he is engaged in a fight with another enemy NPC
- [PC] Fixed an issue where players could move during some dialogue cutscenes when using the auto movement key
- Fixed an animation issue with Viridovix during the Brothers arena boss fight
- Fixed an issue with the “Cobra Royale” Hunter bow that could not be obtained with the Heka Chests
- Fixed an issue where Bayek becomes invisible under certain circumstances when wearing the “Servant of Amun” outfit
User Interface
- Corrected the French localization for “borrowing” a felucca
- Corrected a typo in the German localization during the Ancient Mechanism dialogue in the ‘Tomb of Khufu’
World
- Fixed an issue with the Rainbow visuals of the Unicorn & Unicamel
Graphics & Audio
- [Xbox One] Fixed an issue with background music that would sometimes not playing when using language packs
- Fixed an audio issue that could prevent systemic audio from playing when the Planetarium quest is being tracked
System
- Fixed an issue that could cause players to get stuck in an infinite loading screen
- [PC] Fixed an issue with the FOV that could sometimes cause the camera to twitch in the menu
- [PC] Fixed an issue that could allow players to access the Benchmark tool when the game is still installing
- Fixed a black screen issue that could occur when the game crashed during the “Rebel Strike” quest




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