Sid Meier’s Civilization VI: Rise and Fall expansion release date is announced

2K and Firaxis Games has recently announced the release date of the expansion for the latest Civilisation VI. The developers have revealed many information about the expansion. On their official website and on the Steam page of the new Expansion, they have introduced the new features of the game. As one of the biggest turn-based strategy titles out there, Civilization VI will get bigger and bigger with this expansion.

“Civilizations are not set in stone. You can’t just do all the hard work in the beginning then expect your culture to stand the test of time, unchallenged. It’s not like that in the real world – or in Civilization games. The expansion we’re announcing today, Civilization VI: Rise and Fall, adds new dynamic layers onto the game you’ve already been enjoying.” says Anton Strenger, lead designer of Civilisation VI: Rise and Fall. This statement reveals a little part of the new expansion.

In their announcement, Strenger explains these new features in detail. Also, a summary can be found on the Steam page where you can pre-order the expansion:

  • GREAT AGES

    As your civilization ebbs and flows, and you reach milestone Historic Moments, you will move towards Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.

  • LOYALTY

    Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city if it declares its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.

  • GOVERNORS

    Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty

  • ENHANCED ALLIANCES

    An enhanced alliances system allows players to form different types of alliances and build bonuses over time

  • EMERGENCIES

    When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization, and earn rewards, or penalties, when the Emergency ends.

  • TIMELINE

    Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.

  • NEW LEADERS AND CIVS

    Nine new leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.

  • NEW GLOBAL CONTENT

    Eight new world wonders, seven natural wonders, four new units, two new improvements, two new districts, fourteen new buildings, and three new resources have been added.

  • IMPROVED GAMEPLAY SYSTEMS

    The Government system has been enhanced with new Policies, including Dark Age Policies, new hidden leader Agendas, new Casus Belli, and additional improvements to existing systems.

So, sit tight and wait until February 8th to be able to play this new expansion. And lastly, to keep the hype alive, Strenger adds:

“This is just the start of what’s coming in Civilization VI: Rise and Fall. We have lots more to share before this expansion releases on February 8, 2018 that we can’t wait to tell you about – starting with all the new leaders and civilizations you’ll get to rule.”

And, stay tuned for more!

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