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Morrowind Rebirth – New Version Available!

Moddb’s “Best Mod of the Year” choice, Morrowind Rebirth certainly deserves the title. Developed since 2011 by the modder trancemaster_1988, Rebirth is a mod that does not necessarily delve only in the visual enhancements. Instead, it aims to give players a much more detailed and balanced gameplay experience with new NPCs, locations and items. It surely does justice ot its “overhaul” title, for it has the most detailed (and confusing) changelog ever: Main changelog, from 2013 (the more recent one is down below)

Anyway, it has a new version with a lot of fixes again, and it has a video; let’s watch it:

Here is the changelog of the version 3.9, it makes Morrowind better that it was ever been. Since it was called the “best Elder Scolls game ever”, think about what it can become with this overhaul. If you are expecting greater visuals or a combat system like Skyrim, you’ll be disappointed. This mod and Morrowind are for the hardcore RPG players guys & gals, sorry.

It still looks beautiful, though. Here is the feature list, taken from the project page. You can download the mod following the installation instructions:

  • New encounters and places to visit
    Explore the Island of Vvardenfell once again, but keep in mind that things are not what they used to be. New packs of bandits and creatures have made it more difficult to travel throughout the wilderness, new dark cults have formed, and it’s harder than ever before to survive in an already alien and hostile environment.
  • Rebuilt cities with loads of details
    Cities are no longer empty shells with a few NPCs wandering about. Expect a massive increase in detail including new traders, NPCs, houses, shops, Inns and an overall feel that cities are actually “alive”. Almost all cities and settlements, including for example Balmora, Seyda Neen, Caldera, Ebonheart, Vos have been expanded or overhauled, without removing the charm of vanilla Morrowind.
  • More than 20 new creatures to battle
    Encounter new vicious creatures such as the mighty Draugr Deathlord, the chilling Frost Monarch or the agile Ash Scorpion. With more than 20 new creatures to battle the Island of Vvardenfell is more diverse than ever
  • New weapons, armor and misc items
    Battle your way throughout Vvardenfell with a vast array of new weapons and armor, both normal ones that complement existing sets, and uniques’ that are far more powerful. A majority of the new items have been included in leveled lists, while some have been placed by hand, for a seamless experience.
  • New music, splashscreens and main menus
    Included are a large number of new tracks, suited for both battles and for exploration, 11 new beautifully crafted splash screens, and two new main menu screens. These additons are optional, and not needed for the mod to function properly.
  • Better landscapes with less seams and floaters.
    In Morrowind there were a lot of empty flat areas and very little efficiency in use of space. With Rebirth I’ve tried to eliminate these issues, giving each area a unique look. There has also been an effort to eliminate all texture seams and floaters throughout the world.
  • Balance tweaks and bugfixes
    By playing Rebirth you will notice fixes for a large number of floaters, clipping meshes, miss-aligned objects and script/text bugs. Rebirth also includes balance tweaks to game settings, spells, weapons, armor, misc items, merchants etc to make the game more balanced and thus more enjoyable.


What do you think?


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Written by Erdil Kapucu

Open-world dweller, amateur writer & musician and a passionate supporter of the Addressing Oneself in Second Person is Ridiculous club.

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