Don’t Starve Together: A New Reign Update Adds New Giants

Don’t Starve Together, the multiplayer expansion of Don’t Starve, has a special place in my heart. When I see the game, it only reminds me the hours I spent running after my friends with food and trying to feed them because they were all dying of hunger but still trying to hunt beefalos and kill giants. Ah, priorities.

But, seems like Klei once again managed to draw my attention to the game. A new update for Don’t Starve Together is now out and adds giants in the form of the Toadstool, Bee Queen and Klaus. Along with that, new biomes are added to the game.

You can find the full notes below:

Changes
  • Search the desert for new surprises shrouded by the Sandstorm in summer.
  • Pay tribute to the Antlion to prevent Sinkholes above ground and Cave-ins underground, as well as earn other rewards.
  • Added Desert Goggles, a must have when walking into a Sandstorm.
  • Added The Lazy Deserter, a magical device used for teleporting players to each other.
  • Added /sit and /squat emotes.
  • Discover the secret entrance to the new Atrium zone inside the Caves and unlock the mysteries lying deep within the Heart of the Ruins.
  • Ornate Chests can no longer be destroyed, and the Large Ornate Chest now contains better loot, including an Ancient Key.
  • The Shadow Atrium can now be used to resurrect Odd Skeletons. Results may vary, depending on where you attempt this dangerous ritual!
  • Ruins music is back!
Bug Fixes
    • Fixed bug with Dragonfly sometimes not resetting properly when teleported away before engaging.
    • Fixed bug causing Bee Queen to summon more Grumble Bees than normal whenever they chase players too far away while enraged.
    • Bundling Wrap is now learnt from a Blueprint dropped by Bee Queen (or Klaus’s Loot Stash).
    • Mandrakes now have a chance to drop from Klaus’s Loot Stash.
    • Unwrapping Bundled Supplies will now check for valid ground before dropping the items.
    • Fossil Fragments lying on the ground can no longer be smashed by earthquake debris.
    • Broken Thulecite Crown will now auto-equip the next one immediately even if there is currently a shield.
    • Fixed hair animation layering bug when mounted with a heavy object.
    • Beefalo will no longer walk away from you when you are trying to carry a heavy object onto it.
    • Players will now play the correct animation when casting spells while mounted.
    • Fire Staff and Ice Staff can now be used while mounted.
    • /yawn and /sleepy emotes can now be used while mounted.
    • Blueprints can now be learnt while mounted.
    • Melted Mini Glaciers will now dry up in Summer or near a Campfire.
    • Fixed bug where Pengulls stopped spawning after the first year.
    • Fixed bug where poop thrown by Splumonkey can land and stay outside of valid ground.
    • Fixed bug where Hounds can sometimes fail to spawn for players standing near the edge of the world.
    • Fixed crash sometimes when a Player disconnects during Hound attacks.
    • Fixed bug where auto-attack fails to target Werepigs drawn to the Moon Stone.
    • Fixed bug where Shadow Chesspieces sometimes have a long delay before transforming.
    • Fixed bug where hammering an Ancient Pseudoscience Station can sometimes fail to produce a random spawn.
    • Fixed bug where Giants were not destroying Mini Glaciers properly.
    • Fixed bug where Pengulls did not react properly when damaged by Blow Darts.
    • Fixed bug where Poison Birchnut Trees will never resume combat once they have gone off-screen once.
    • Fixed crash sometimes when Poison Birchnut Trees go off-screen.
    • Fixed item drop bugs for various structures when Deconstructed or hammered.
    • Fixed bug where Ghosts can sometimes still do damage after dying.
    • Fixed bug where insanity overlays sometimes do not show up properly when a player loads in with low sanity.
    • Fixed bug where Buzzards and other flying creatures can sometimes appear to be stuck in the air.
    • Fixed bug where Lucy did not remember if she possessed an Axe or Luxury Axe after shutting down and resuming a world.
    • Fixed bug where some caged Birds never fall asleep.
    • Poisoned Canaries will no longer trigger Bird Traps and become invisible.
    • Spore Clouds will no longer make pets go hungry.
    • Flowers planted by players or bees will no longer grow back after being picked.
    • Fixed bug where burnt Flowers would not grow back over time.
    • Fixed bug where Players can sometimes encounter a single rogue Eye Plant somewhere in the World.
    • Fixed bug where Earthquake frequency customization had the opposite effect.
    • Fixed bug where Klaus’s Deer could sometimes spawn in the ocean.
    • Fixed bug where Lanterns picked up by the mouse cursor did not turn off when another item was equipped onto the hand slot.
    • Optimizations for particle and sound effects on objects such as Torches.
    • Physics optimization for recently placed structures.
    • Minor reduction to the collision radius of Wardrobes and Meat Bulbs.
    • Caves world gen is now guaranteed to add the Ancient Guardian.
    • Forest world gen is now guaranteed to add the Pig King.

Charlie will miss you!

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